Cayna apologises to her children for worrying them and then needs to have a serious discussion with Skargo and Mai-Mai. Soon after that, she heads out to accompany the merchant on a dangerous trip.
In the Land of Leadale (Episode 4) – A Son, a Fight, a Journey, and Bandits
Skargo and Mai-Mai are worried about how they will get Cayna out of her impenetrable barrier. Meanwhile, Kartatz goes to see how she’s doing and finds her eating meat. She buys him some and they have a little chat. Cayna realises that she may have been a bit harsh with Skargo, but he is kind of annoying. Maybe, she could reprogram him? Maybe, if this was still a game! Anyhow, she goes back to the university to apologise and then discipline them for messing with magic.
Back in her room, Cayna is approached by the merchant who wishes to hire her to help them on a dangerous mission through bandit infested territory. She agrees and is soon put to work when they need to cross a river with no bridge. She makes it so that the caravan can walk across the water. But then something bursts out of the water and takes a horse. Cayna summons Cereberos and a Centaur to pull the wagon, but it doesn’t work out. She summons a baby scarlet pig which is fine, although it is massive. Then, just when they are moving again, they run into some bandits.
What did you think?
I’m glad we’ve decided to leave Skargo and Mai-Mai behind as Cayna goes on a quest. Of course, Mai-Mai is up to something which will surprise Cayna. Going on a quest was definitely the right idea for this series and it’s already made things a little more interesting. It is starting to feel a little slow, but then it also managed to pull off a couple of quite surprising moments.
The main one was when the Centaur fought back against the bandits, skewering three on his spear. He then pranced around waving these three bodies like a victory flag. I was not expecting that level of violent depravity from this show. After that, we got to see another reaction to Cayna’s overpowered status. She could have probably killed that bandit with a much smaller spell, but that wouldn’t be nearly flashy enough. It was a good episode, but it could have been even better.
What have you learnt?
The most interesting thing in this episode was that it showed us Cayna realising that it’s not a game. It must be hard when you’re so used to playing a game where you can respawn and then be playing it for real. She has to take lives to survive and that can and probably will impact her as the story goes on. I’m still a little concerned that Cayna could end up as the villain, but then this idea wouldn’t fit the series.
Anyhow, I liked that we followed her thoughts as the soldiers fought off the bandits. I think she might have struggled to fight back had the mage not targeted her with a weak fireball spell. Of course, she probably went over the top with her response, but I can excuse her for fighting back so hard when someone just tried to kill you. This is another reason I could see her taking a very dark turn. I don’t think we’ll get it, but one can dream.
Other posts in the series
- Season One
- Episode 1 – An Inn, a Tower, a Bear, and a Banquet
- Episode 2 – An Injured Man, the Royal Capital, and a Game of Tag with Sons
- Episode 3 – A Daughter, a Colosseum, Losing Control, and an Uppercut
- Episode 4 – A Son, a Fight, a Journey, and Bandits
- Episode 5 – A Grandson, a Granddaughter, a Great-Grandson, and a Fortress
- Episode 6 – Rock Golems, a Chief, Skeletons, and Fairies
- Episode 7 – Bear Hunting, a Queen, a Bath, and Monsters
- Episode 8 – A Battle, a Victory, a Conversation, and Information
- Episode 9 – Another Visit, a Mermaid, a Misunderstanding, and Zombies
- Episode 10 – A Butler, a Ghost Ship, a Ward, and the Palace of the Dragon King
- Episode 11 – An Introduction, a Carriage, a Maid, and Moving
- Episode 12 – Relocating, Building, Flying, and the Earth
- Season One
- Volume 1 – Just Do Whatever You Want!